Chair of Creative Technology Innovation, University College in Dublin ; Founder/Director, SMARTlab and The MAGIC Multimedia and Games Innovation Centre
Lizbeth is Director of the Academy of the Future in partnership with the UN IGO for Sustainability: BeEarth Foundation. She is Chair of Creative Technology Innovation and Professor of Inclusive Design for Education at University College Dublin, where she is an Executive Board member of the Innovation Academy. Lizbeth founded the SMARTlab in its first iteration in 1992, and has developed the award winning practice-based PhD Programme through the institute, along with the associated MAGIC Multimedia and Games Innovation Centre and Gamelab, which Lizbeth designed with industry collaborators as a prime knowledge transfer space in the London docklands prior to moving the lab to Dublin in 2010-11. Lizbeth and her teams specialise in developing ground-up technology solutions for people of all levels of cognitive and physical ability, from mainstream learners of all ages to ‘special’ and ‘gifted’ learners and lifelong learners in the developed and developing worlds. In all her work, she applies a universal design method to practice-based innovation to transform lives through providing unlimited access to education and tools for creative expression. Prior to joining UCD, Lizbeth was Director of Research for Futurelab Education, working with David Puttnam’s team to establish innovative platforms for the future of education in a context of global change. In 2008 she was named ‘Best Woman in Academia and the Public Sector’ and also ‘Best Woman in Technology’ by the Blackberry Rim international awards panel. She was nominated to Chair the Royal Irish Academy’s Social Sciences Committee in 2012.She is the author/editor of 13 books and many peer-reviewed articles, and a prolific broadcast presenter on TV, Radio and Online. She is PI and co-PI of several major funded research projects, and also an evaluator and judge of numerous research council and EC evaluation panels. She is known as an expert in Digital Inclusion, including learning models for communities at risk. She is an award-winning advocate of community-based ethical learning and teaching models using interactive tools and games to inspire and engage learners of all ages. She specialises in working with people who do not have physical voices (whether due to disability, injury, illiteracy, or other social/political factors), enabling the use of new creative technologies for expression vocally, in writing, and with movement and music. She is dedicated to supporting women around the world to succeed in all they do.